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[Return
to Overview]
Land and Air Acceleration:
Increases the rate in which you obtain
your full movement speed. Increasing responsiveness and
control, while also increasing the speed in which you
can move from a standstill or while changing directions,
also making ramp jumping easier.
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Air Control:
Increased air control allows you
to change the direction of your movement while in the
air.
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Player View height:
The View height makes you feel closer
to the ground, which gives the illusion of faster movement,
and more closely resembles the view present in Q1, Q2
and Q3.
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Hitbox (8 sided Cylinder):
By using the cylinder hitbox this reduces
the amount that the player gets caught on corners as they
round them.
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Grapple (on-hand weapon select):
The grapple is a great tool for altering
your movement around the map. Many tricks and movement
accellerations have been found while using the grapple.
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Jumping:
We brought back double jumping, which
adds to Quake 4 ramp jumping and crouch sliding.
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