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CVARS and CMDS:

New Weapons: (Found in Settings->Controls->Weapon Binds)

  • _impulse9 :: Binds grapple.
  • _impulse1 :: Binds shotgun.
  • _impulse2 :: Binds super shotgun.

FX Options: (Found in Settings->Game Options->FX Options)

  • cl_blood :: Blood effects on or off.
  • cl_gibs :: Gibs on or off.
  • Weapons Trails: Turns weapon trails on or off.
  • cl_rocketTrail
  • cl_grenadeTrail
  • cl_nailTrail
  • cl_tinyRailTrail
  • r_skipWorldFX <bitmask> - Default: 0
    Allows to skip different world effects.
    0 - Skip nothing
    1 - skips the drawing of the glow effects around items.
    2 - skips the drawing of the visual effects for item spawnpoints.
    4 - skips the drawing of the visual effects for jumppads.
    8 - skips the drawing of the visual effects for teleporter.
    16 - skips the drawing of the visual effects for fog, sparks
    and some more.
    To remove an effect just add this value.
    i.e : A value of 31 removes all visual effects!
    a value of 6 only removes the item spawnpoints and jumppad effects.

Ambient Lighting (Settings->System)

  • r_forceAmbient (0 or 1-2 floating) :: Ambient lighting effects off/on and level.

Dropable Items: (Found on Settings -> Controls -> Actions)

  • dropWeap :: Drops your current weapon assuming one full ammo crate is present and only drops one ammo crate with the weapon.
  • dropFlag :: Drops the Flag.
  • dropRune :: Drops your Rune.
  • dropAmmo :: Drops 1 ammo crate for the weapon you are holding.

Activations Items: (Found on Settings -> Controls -> Actions)

  • togglePowershield :: Activates the powershield

Player Profile: (Found on Multiplayer-> Player Profile)

  • ui_jerseynum :: Sets your jersey number_
  • ui_country :: Sets your flag based on what number it is on the list or you can just click thru the GUI
  • cl_redteamtint - Sets the red skin color using HSV.
  • cl_blueteamtint -Sets the blue skin color using HSV.

OTHER :(Found in Settings->Game Options)

  • g_forceStroggModel (model name) :: Forces the strogg model to be the specified model
  • g_forceMarineModel (model name) :: Forces the marine model to be the specified model
  • g_simpleitems :: Turns on/off simple items.
  • cl_speedDisplay 0/1 Default 1
  • com_upwardClock 0/1 default 0

Sounds: (Found in Settings->System)

  • cl_announcerscheme - (femaleannounce and vq4, only options atm) This sets the announcer sound set you hear.

Server :

  • si_gametype :: DeltaCTF, DeltaICTF or MatchMode

Server in MatchMode:

  • si_periodtimelimit :: Sets the period time limit in minutes.
  • si_breaktimelimit :: Sets the break time in minutes.
  • si_timeoutCount :: Sets number of allowed timeouts per team
  • si_timeoutLength :: Sets length of timeouts in seconds
 

Clients in MatchMode:

  • timeout :: Calls a timeout
  • gameon :: Ends a timeout
  • inviteCoach :: Invite a spectator to act as coach for your team.
  • acceptCoach :: Accept an invitation to coach.
  • declineCoach :: Decline an invitation to coach.
  • kickCoach :: Revoke a coaches permissions.
  • resignCaptain :: Hand over the captain permissions to another player.