naev 0.12.5
pilot_ship.h
1/*
2 * See Licensing and Copyright notice in naev.h
3 */
4#pragma once
5
6#include "pilot.h"
7
8int pilot_shipLInit( Pilot *pilot );
9int pilot_shipLCleanup( Pilot *pilot );
10int pilot_shipLUpdate( Pilot *pilot, double dt );
11int pilot_shipLExplodeInit( Pilot *pilot );
12int pilot_shipLExplodeUpdate( Pilot *pilot, double dt );
int pilot_shipLInit(Pilot *p)
Initializes the pilot ship Lua.
Definition pilot_ship.c:41
int pilot_shipLExplodeUpdate(Pilot *p, double dt)
Updates the pilot explosion Lua stuff.
Definition pilot_ship.c:168
int pilot_shipLUpdate(Pilot *p, double dt)
Updates the pilot Lua stuff.
Definition pilot_ship.c:105
int pilot_shipLCleanup(Pilot *p)
Cleans up the pilot ship Lua.
Definition pilot_ship.c:73
int pilot_shipLExplodeInit(Pilot *p)
Initializes the pilot explosion stuff.
Definition pilot_ship.c:141
The representation of an in-game pilot.
Definition pilot.h:263