Wrappers to set up and access game assets (mounted via PhysicsFS). We choose our underlying directories in ndata_setupWriteDir() and ndata_setupReadDirs(). However, conf.c code may have seeded the search path based on command-line arguments.
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#include "ndata.h"
#include "array.h"
#include "conf.h"
#include "env.h"
#include "log.h"
#include "nfile.h"
#include "nstring.h"
#include "plugin.h"
Go to the source code of this file.
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| static void | ndata_testVersion (void) |
| | Test version to see if it matches.
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| static int | ndata_found (void) |
| | Checks to see if the physfs search path is enough to find game data.
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| static int | ndata_enumerateCallback (void *data, const char *origdir, const char *fname) |
| | The PHYSFS_EnumerateCallback for ndata_listRecursive.
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| const char * | ndata_primaryPath (void) |
| | Gets the primary path for where the data is.
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| void | ndata_setupWriteDir (void) |
| | Gets Naev's data path (for user data such as saves and screenshots)
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| void | ndata_setupReadDirs (void) |
| | Sets up the PhysicsFS search path.
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| void * | ndata_read (const char *path, size_t *filesize) |
| | Reads a file from the ndata (will be NUL terminated).
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| char ** | ndata_listRecursive (const char *path) |
| | Lists all the visible files in a directory, at any depth.
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| int | ndata_backupIfExists (const char *path) |
| | Backup a file, if it exists.
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| int | ndata_copyIfExists (const char *file1, const char *file2) |
| | Copy a file, if it exists.
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| int | ndata_matchExt (const char *path, const char *ext) |
| | Sees if a file matches an extension.
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| int | ndata_getPathDefault (char *path, int len, const char *default_path, const char *filename) |
| | Tries to see if a file is in a default path before seeing if it is an absolute path.
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Wrappers to set up and access game assets (mounted via PhysicsFS). We choose our underlying directories in ndata_setupWriteDir() and ndata_setupReadDirs(). However, conf.c code may have seeded the search path based on command-line arguments.
Definition in file ndata.c.
◆ ndata_backupIfExists()
| int ndata_backupIfExists |
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const char * | path | ) |
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Backup a file, if it exists.
- Parameters
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| path | PhysicsFS relative pathname to back up. |
- Returns
- 0 on success, or if file does not exist, -1 on error.
Definition at line 336 of file ndata.c.
◆ ndata_copyIfExists()
| int ndata_copyIfExists |
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const char * | file1, |
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const char * | file2 ) |
Copy a file, if it exists.
- Parameters
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| file1 | PhysicsFS relative pathname to copy from. |
| file2 | PhysicsFS relative pathname to copy to. |
- Returns
- 0 on success, or if file1 does not exist, -1 on error.
Definition at line 358 of file ndata.c.
◆ ndata_enumerateCallback()
| int ndata_enumerateCallback |
( |
void * | data, |
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const char * | origdir, |
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const char * | fname ) |
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static |
The PHYSFS_EnumerateCallback for ndata_listRecursive.
Definition at line 305 of file ndata.c.
◆ ndata_found()
Checks to see if the physfs search path is enough to find game data.
Definition at line 70 of file ndata.c.
◆ ndata_getPathDefault()
| int ndata_getPathDefault |
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char * | path, |
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int | len, |
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const char * | default_path, |
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const char * | filename ) |
Tries to see if a file is in a default path before seeing if it is an absolute path.
- Parameters
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| [out] | path | Path found. |
| len | Length of path. |
| default_path | Default path to look in. |
| filename | Name of the file to look for. |
- Returns
- 1 if found.
Definition at line 442 of file ndata.c.
◆ ndata_listRecursive()
| char ** ndata_listRecursive |
( |
const char * | path | ) |
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Lists all the visible files in a directory, at any depth.
Will sort by path, and (unlike underlying PhysicsFS) make sure to list each file path only once.
- Returns
- Array of (allocated) file paths relative to base_dir.
Definition at line 286 of file ndata.c.
◆ ndata_matchExt()
| int ndata_matchExt |
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const char * | path, |
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const char * | ext ) |
Sees if a file matches an extension.
- Parameters
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| path | Path to check extension of. |
| ext | Extension to check. |
- Returns
- 1 on match, 0 otherwise.
Definition at line 420 of file ndata.c.
◆ ndata_primaryPath()
| const char * ndata_primaryPath |
( |
void | | ) |
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Gets the primary path for where the data is.
Definition at line 48 of file ndata.c.
◆ ndata_read()
| void * ndata_read |
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const char * | path, |
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size_t * | filesize ) |
Reads a file from the ndata (will be NUL terminated).
- Parameters
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| path | Path of the file to read. |
| [out] | filesize | Stores the size of the file. |
- Returns
- The file data or NULL on error.
Definition at line 207 of file ndata.c.
◆ ndata_setupReadDirs()
| void ndata_setupReadDirs |
( |
void | | ) |
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Sets up the PhysicsFS search path.
Definition at line 155 of file ndata.c.
◆ ndata_setupWriteDir()
| void ndata_setupWriteDir |
( |
void | | ) |
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Gets Naev's data path (for user data such as saves and screenshots)
Definition at line 132 of file ndata.c.
◆ ndata_testVersion()
| void ndata_testVersion |
( |
void | | ) |
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static |
Test version to see if it matches.
Definition at line 82 of file ndata.c.