10 PLAYER_BOARD_RETRY = 1,
11 PLAYER_BOARD_IMPOSSIBLE = 2,
12 PLAYER_BOARD_ERROR = 3,
int player_canBoard(int noisy)
Sees if the pilot can board a pilot.
int pilot_board(Pilot *p)
Has a pilot attempt to board another pilot.
void pilot_boardComplete(Pilot *p)
Finishes the boarding.
int player_tryBoard(int noisy)
Attempt to board the player's target.
int player_isBoarded(void)
Gets if the player is boarded.
void board_unboard(void)
Forces unboarding of the pilot.
The representation of an in-game pilot.