[
  {
    "type": "weakpoint_set",
    "id": "wps_animal_quadruped",
    "weakpoints": [
      {
        "name": "the head",
        "is_head": true,
        "armor_mult": { "physical": 0.75 },
        "crit_mult": { "all": 1.1 },
        "difficulty": { "melee": 2, "ranged": 4 },
        "damage_mult": { "physical": 1.1 },
        "coverage_mult": { "ranged": 0.75 },
        "coverage": 3,
        "effects": [
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 5,
            "message": "The %s is stunned!",
            "damage_required": [ 1, 10 ]
          },
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 25,
            "message": "The %s is stunned!",
            "damage_required": [ 11, 50 ]
          },
          {
            "effect": "stunned",
            "duration": [ 1, 2 ],
            "chance": 45,
            "message": "The %s is stunned!",
            "damage_required": [ 51, 100 ]
          }
        ]
      },
      {
        "name": "the eye",
        "is_head": true,
        "armor_mult": { "physical": 0 },
        "coverage": 1,
        "crit_mult": { "all": 1.25 },
        "coverage_mult": { "ranged": 0.5 },
        "difficulty": { "melee": 10, "ranged": 10 },
        "effects": [
          { "effect": "blind", "duration": [ 1, 2 ], "chance": 25, "message": "The %s is blinded!", "damage_required": [ 1, 25 ] },
          {
            "effect": "blind",
            "permanent": true,
            "chance": 30,
            "message": "The %s's eyes are obliterated!",
            "damage_required": [ 26, 100 ]
          }
        ]
      },
      {
        "name": "the chest",
        "armor_mult": { "bash": 2 },
        "difficulty": { "melee": 2, "ranged": 1 },
        "damage_mult": { "stab": 1.25, "bullet": 1.33 },
        "coverage": 18
      },
      {
        "name": "the vitals",
        "armor_mult": { "physical": 0.45 },
        "difficulty": { "ranged": 4 },
        "damage_mult": { "physical": 2 },
        "coverage_mult": { "melee": 0 },
        "coverage": 7,
        "effects": [
          {
            "effect": "bleed",
            "intensity": [ 10, 15 ],
            "duration": [ 10, 20 ],
            "chance": 75,
            "message": "The %s is shot in the vitals!",
            "damage_required": [ 1, 10 ]
          },
          {
            "effect": "bleed",
            "intensity": [ 20, 30 ],
            "duration": [ 20, 30 ],
            "chance": 85,
            "message": "The %s is shot in the vitals!",
            "damage_required": [ 11, 50 ]
          },
          {
            "effect": "bleed",
            "intensity": [ 30, 40 ],
            "duration": [ 30, 40 ],
            "chance": 95,
            "message": "The %s is shot in the vitals!",
            "damage_required": [ 51, 100 ]
          }
        ]
      },
      {
        "name": "the leg",
        "difficulty": { "melee": 1, "ranged": 2 },
        "coverage_mult": { "point": 0.75 },
        "effects": [
          { "effect": "staggered", "chance": 25, "message": "The %s is knocked off-balance!", "damage_required": [ 10, 25 ] },
          { "effect": "downed", "chance": 33, "message": "The %s is knocked down!", "damage_required": [ 26, 100 ] }
        ],
        "coverage": 16
      }
    ]
  }
]
