[
  {
    "id": "morale_iocus",
    "type": "morale_type",
    "text": "Enjoyed Iocus"
  },
  {
    "id": "morale_forest_unity",
    "type": "morale_type",
    "text": "Peace of the Forest"
  },
  {
    "id": "morale_need_shiny_objects",
    "type": "morale_type",
    "text": "Lacking shiny objects"
  }
]
