[
  {
    "type": "MOD_INFO",
    "id": "classic_zombies",
    "name": "Dark Days of the Dead",
    "authors": [ "Hirmuolio", "I-am-Erk" ],
    "maintainers": [ "I-am-Erk" ],
    "description": "Turns the game into a classic Romero zombie game.  You must destroy the brain.  Getting bitten is fatal.  However, zombies don't evolve, and when they're down, they're down.  Removes the sci-fi and interdimensional aspects of CDDA.",
    "category": "total_conversion",
    "dependencies": [ "dda" ]
  },
  {
    "type": "monster_adjustment",
    "species": "ZOMBIE",
    "flag": { "name": "REVIVES", "value": false },
    "stat": { "name": "speed", "modifier": 0.95 }
  },
  {
    "type": "monster_adjustment",
    "species": "ZOMBIE",
    "flag": { "name": "DEADLY_VIRUS", "value": true },
    "stat": { "name": "hp", "modifier": 5 }
  },
  {
    "type": "monster_adjustment",
    "species": "ZOMBIE",
    "stat": { "name": "bleed_rate", "modifier": 0 }
  },
  {
    "type": "effect_on_condition",
    "id": "EOC_DDotD_initialize",
    "eoc_type": "EVENT",
    "required_event": "game_begin",
    "//": "Adding a variable flag to the player allows certain dialogue to be changed that otherwise is hard to change in a mod.",
    "condition": { "not": { "compare_string": [ "ddotd", { "u_val": "flag_modded" } ] } },
    "effect": [ { "u_add_var": "flag_modded", "value": "ddotd" } ]
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "LATITUDE",
    "//": "Set to Edmonton, Alberta.",
    "stype": "float",
    "value": 53.55
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "LONGITUDE",
    "stype": "float",
    "value": -113.49
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_FOREST_INCREASE_NORTH",
    "stype": "float",
    "value": 0.1
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_FOREST_INCREASE_EAST",
    "stype": "float",
    "value": 0.0
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_FOREST_INCREASE_WEST",
    "stype": "float",
    "value": 0.1
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_FOREST_INCREASE_SOUTH",
    "stype": "float",
    "value": 0.0
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_FOREST_LIMIT",
    "stype": "float",
    "value": 0.6
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_URBAN_INCREASE_NORTH",
    "stype": "int",
    "value": -1
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_URBAN_INCREASE_EAST",
    "stype": "int",
    "value": 0
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_URBAN_INCREASE_WEST",
    "stype": "int",
    "value": -1
  },
  {
    "type": "EXTERNAL_OPTION",
    "name": "OVERMAP_URBAN_INCREASE_SOUTH",
    "stype": "int",
    "value": 0
  }
]
