[
  {
    "id": "mon_zombie_lashing",
    "type": "MONSTER",
    "name": { "str": "lashing zombie" },
    "description": "This zombie has very elongated arms.  While they're menacingly long, they seem quite thin and floppy, as if they lack bones.",
    "copy-from": "mon_zombie_base",
    "hp": 90,
    "color": "white_cyan",
    "melee_skill": 6,
    "grab_strength": 10,
    "special_attacks": [
      { "id": "grab", "cooldown": 5, "move_cost": 50 },
      { "id": "scratch_humanoid" },
      {
        "id": "stretch_attack",
        "cooldown": 5,
        "move_cost": 50,
        "range": 2,
        "damage_max_instance": [ { "damage_type": "bash", "amount": 3 } ]
      }
    ],
    "upgrades": { "half_life": 96, "into": "mon_zombie_tentacle" }
  },
  {
    "id": "mon_zombie_tentacle",
    "type": "MONSTER",
    "name": { "str": "tentacled zombie" },
    "description": "What likely used to be the arms of this zombie are now a set of strange, purplish tentacles, with what appear to be vestigial fingers at the end.  They trail several meters behind the tall zombie as it shambles along.",
    "copy-from": "mon_zombie_base",
    "diff": 2,
    "hp": 95,
    "color": "light_gray_cyan",
    "melee_skill": 6,
    "grab_strength": 15,
    "special_attacks": [
      { "id": "grab", "cooldown": 5, "move_cost": 50 },
      { "id": "grab_2", "cooldown": 5, "move_cost": 50 },
      {
        "id": "stretch_attack",
        "cooldown": 5,
        "move_cost": 50,
        "range": 2,
        "damage_max_instance": [ { "damage_type": "bash", "amount": 4 } ]
      },
      { "id": "tentacle", "cooldown": 15, "damage_max_instance": [ { "damage_type": "bash", "amount": 3 } ] },
      { "id": "ranged_pull", "cooldown": 10, "grab_data": { "pull_weight_ratio": 1 } }
    ],
    "upgrades": { "half_life": 96, "into": "mon_zombie_strider" }
  },
  {
    "id": "mon_zombie_strider",
    "type": "MONSTER",
    "name": { "str": "zombie strider" },
    "description": "In front of you lies the most disgusting rendition of a starfish you've ever seen.  Not just the arms, but the legs and even the head have been horrendously deformed and stretched several meters long.  It walks around hunchback, looking through the remains of its head for its next victim.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "diff": 10,
    "hp": 180,
    "speed": 60,
    "color": "dark_gray_cyan",
    "melee_skill": 6,
    "vision_day": 8,
    "grab_strength": 50,
    "special_attacks": [
      { "id": "grab", "cooldown": 5, "move_cost": 50, "range": 2 },
      { "id": "grab_2", "cooldown": 5, "move_cost": 50, "range": 2 },
      {
        "id": "stretch_attack",
        "cooldown": 5,
        "move_cost": 50,
        "range": 2,
        "no_adjacent": true,
        "damage_max_instance": [ { "damage_type": "bash", "amount": 4 } ]
      },
      {
        "id": "tentacle",
        "cooldown": 10,
        "no_adjacent": true,
        "damage_max_instance": [ { "damage_type": "bash", "amount": 4 } ]
      },
      { "id": "ranged_pull", "cooldown": 5, "no_adjacent": true, "grab_data": { "pull_weight_ratio": 1.5 } },
      { "id": "push_away" },
      {
        "type": "leap",
        "cooldown": 3,
        "move_cost": 100,
        "max_range": 2,
        "min_consider_range": 2,
        "condition": { "not": { "u_has_effect": "maimed_leg" } },
        "ignore_dest_danger": true,
        "message": "The zombie strider takes a long step!"
      }
    ],
    "upgrades": false
  }
]
