[
  {
    "id": "mon_zombie_biter",
    "type": "MONSTER",
    "name": { "str": "slavering biter" },
    "description": "A distorted and swollen human body.  Its jaws have elongated into a crocodile-like snout, dripping with foul-smelling saliva.",
    "copy-from": "mon_zombie_base",
    "hp": 100,
    "speed": 110,
    "color": "cyan_green",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 6,
    "melee_dice": 4,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "dodge": 3,
    "weakpoints": [
      { "name": "the inside of its mouth", "is_head": true, "armor_mult": { "physical": 0 }, "coverage": 2 },
      { "name": "the eye", "is_head": true, "armor_mult": { "physical": 0 }, "coverage": 1 }
    ],
    "bleed_rate": 0,
    "vision_day": 15,
    "grab_strength": 30,
    "special_attacks": [
      {
        "id": "bite_humanoid",
        "cooldown": 4,
        "accuracy": 5,
        "damage_max_instance": [
          { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.3 },
          { "damage_type": "bash", "amount": 10, "armor_multiplier": 0.3 }
        ]
      },
      { "id": "grab", "cooldown": 4 },
      { "id": "scratch_humanoid", "damage_max_instance": [ { "damage_type": "cut", "amount": 12 } ] }
    ],
    "upgrades": false,
    "armor": { "bash": 5, "cut": 2, "bullet": 2, "electric": 1 },
    "extend": { "flags": [ "SMELLS", "KEENNOSE" ] }
  },
  {
    "id": "mon_zombie_brainless",
    "type": "MONSTER",
    "name": { "str": "brainless zombie" },
    "description": "A zombie like any other, except that its facial features and skull have been devastated.  It's unclear what caused the damage, but between the scraps of flesh you can see that its face and brain are gone, though its ears remain intact.",
    "copy-from": "mon_zombie_base",
    "volume": "61875 ml",
    "weight": "78200 g",
    "//1": "Weight and volume reduced to reflect missing head parts.  Based on average headsize/weight, but are not exact.",
    "hp": 60,
    "//2": "Lower hp to reflect previous damage.  Plus they're virtually useless so might as well make them a quick kill.",
    "speed": 65,
    "melee_skill": 3,
    "vision_day": 2,
    "vision_night": 0,
    "weakpoint_sets": [ "wps_humanoid_body_headless" ],
    "harvest": "zombie_humanoid_headless",
    "decay": "zombie_decay_bone",
    "upgrades": { "half_life": 96, "into_group": "GROUP_ZOMBIE_BRAINLESS_UPGRADE" },
    "extend": { "flags": [ "NOHEAD", "GEN_DORMANT" ] },
    "delete": { "flags": [ "SEES" ], "special_attacks": [ "bite_humanoid" ] },
    "//3": "Removed Bite attack to reflect damage to mouth.",
    "//4": "Has NOHEAD flag to reflect the head is already catastrophically damaged.  Only detects through hearing."
  },
  {
    "id": "mon_afs_headless_horror",
    "type": "MONSTER",
    "name": { "str": "headless horror" },
    "description": "This headless zombie has swollen to frightening proportions, towering almost nine feet tall.  Six-foot-long feelers of black ooze blindly wave from its neck, violently twitching at nearby sounds.  Its long stride allows it to quickly pursue its targets, which it pummels into pulp with its huge, swollen fists.",
    "copy-from": "mon_zombie_base",
    "hp": 300,
    "speed": 130,
    "color": "black_magenta",
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 6,
    "vision_day": 2,
    "vision_night": 2,
    "//": "the headless horror is technically blind, but its feelers allow it to sense your presence if you're close to it",
    "weakpoint_sets": [ "wps_humanoid_body_headless" ],
    "harvest": "zombie_humanoid_headless",
    "decay": "zombie_decay_bone",
    "grab_strength": 50,
    "upgrades": false,
    "armor": { "electric": 2 },
    "extend": { "flags": [ "GOODHEARING", "NOHEAD", "LOUDMOVES" ], "families": [ "prof_wp_hulk" ] },
    "delete": { "special_attacks": [ "bite_humanoid" ] }
  },
  {
    "id": "mon_zombie_bruiser",
    "type": "MONSTER",
    "name": { "str": "bruiser zombie" },
    "description": "This zombie's right arm has been grotesquely deformed into a massive mace-like shape.  What remains of its hand has been covered in spiky bone, and the upper arm's skin is clearly coming apart from the pressure on it.",
    "copy-from": "mon_zombie_base",
    "diff": 2,
    "hp": 110,
    "speed": 80,
    "material": [ "flesh", "bone" ],
    "color": "red_white",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "bleed_rate": 80,
    "grab_strength": 15,
    "upgrades": { "half_life": 96, "into": "mon_zombie_brute" },
    "fungalize_into": "mon_zombie_tough_dusted",
    "armor": { "bash": 3, "cut": 2, "bullet": 2, "electric": 2 },
    "extend": {
      "flags": [ "SMELLS", "PUSH_VEH" ],
      "weakpoint_sets": [ "wps_humanoid_head_small" ],
      "special_attacks": [
        {
          "id": "smash",
          "damage_max_instance": [ { "damage_type": "bash", "amount": 10 } ],
          "throw_strength": 35,
          "cooldown": 10
        }
      ]
    }
  },
  {
    "id": "mon_zombie_brute",
    "type": "MONSTER",
    "name": { "str": "zombie brute" },
    "description": "This zombie's entire body bulges with distended muscles and swollen, festering wounds.",
    "copy-from": "mon_zombie_base",
    "diff": 2,
    "hp": 120,
    "speed": 105,
    "color": "red",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_dice": 3,
    "melee_dice_sides": 8,
    "melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
    "bleed_rate": 50,
    "vision_night": 4,
    "grab_strength": 30,
    "burn_into": "mon_zombie_scorched_brute",
    "upgrades": { "half_life": 168, "into_group": "GROUP_ZOMBIE_BRUTE" },
    "fungalize_into": "mon_zombie_brute_dusted",
    "armor": { "bash": 4, "cut": 6, "bullet": 5, "electric": 2 },
    "extend": {
      "flags": [ "SMELLS", "PUSH_VEH" ],
      "weakpoint_sets": [ "wps_humanoid_head_small" ],
      "special_attacks": [ { "id": "smash", "throw_strength": 72, "cooldown": 30 } ]
    },
    "delete": { "flags": [ "STUMBLES" ] }
  },
  {
    "id": "mon_zombie_brute_grappler",
    "type": "MONSTER",
    "name": { "str": "zombie wrestler" },
    "description": "A slab of festering muscle the size of a well-toned bodybuilder.  With popping and cracking sounds its arm muscles constantly lengthen and contract as it reaches out with deformed muscular hands the size of dinner plates.",
    "copy-from": "mon_zombie_brute",
    "species": [ "ZOMBIE" ],
    "diff": 3,
    "volume": "108500 ml",
    "weight": "94500 g",
    "hp": 220,
    "speed": 95,
    "color": "red_white",
    "melee_skill": 7,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "dodge": 3,
    "harvest": "zombie_grabber",
    "grab_strength": 37,
    "special_attacks": [
      { "id": "smash", "throw_strength": 72, "cooldown": 30 },
      { "id": "grab", "cooldown": 11 },
      { "id": "grab_3", "cooldown": 12 },
      { "id": "ranged_pull", "cooldown": 20, "grab_data": { "pull_weight_ratio": 1.5 } },
      { "id": "bite_humanoid" },
      { "id": "grab_drag", "grab_data": { "drag_distance": 1, "drag_deviation": 1, "drag_movecost_mod": 1.5 } },
      { "id": "drag_followup", "grab_data": { "drag_distance": 1, "drag_deviation": 1, "drag_movecost_mod": 1.5 } }
    ],
    "upgrades": false,
    "armor": { "bash": 10, "cut": 14, "stab": 8, "bullet": 8, "electric": 2 },
    "extend": { "flags": [ "RANGED_ATTACKER" ] }
  },
  {
    "id": "mon_zombie_brute_ninja",
    "type": "MONSTER",
    "name": { "str": "zombie nightstalker" },
    "description": "Somehow, this brute hides in the dark like some kind of boogeyman.  Very agile for such a large zombie.",
    "copy-from": "mon_zombie_brute",
    "hp": 200,
    "speed": 90,
    "color": "dark_gray_red",
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "dodge": 4,
    "bleed_rate": 0,
    "vision_day": 5,
    "vision_night": 40,
    "harvest": "zombie_humanoid_shadow",
    "special_attacks": [
      { "id": "smash", "throw_strength": 48, "cooldown": 40 },
      { "id": "stretch_attack", "cooldown": 40 },
      { "id": "longswipe" },
      { "id": "cut_throat" }
    ],
    "upgrades": false,
    "armor": { "bash": 8, "cut": 5, "bullet": 4, "electric": 2 },
    "extend": { "flags": [ "NIGHT_INVISIBILITY" ] }
  },
  {
    "id": "mon_zombie_grue",
    "type": "MONSTER",
    "name": { "str": "zombie prowler" },
    "description": "Enveloped in darkness is the outline of what used to be a person, quick and spindly - and nigh invisible in the shadows.  Even with the unnatural camouflage hiding its features you can make out large teeth and even larger claws.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "looks_like": "mon_zombie_brute_ninja",
    "diff": 2,
    "hp": 160,
    "speed": 115,
    "move_skills": { "climb": 7 },
    "color": "dark_gray_red",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 8,
    "melee_dice": 4,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 3 } ],
    "dodge": 7,
    "weakpoints": [
      { "name": "the head", "is_head": true, "armor_mult": { "physical": 0.5 }, "coverage": 3 },
      { "name": "the eye", "is_head": true, "armor_mult": { "physical": 0 }, "coverage": 1 }
    ],
    "weakpoint_sets": [  ],
    "bleed_rate": 0,
    "vision_day": 6,
    "vision_night": 40,
    "harvest": "zombie_humanoid_shadow",
    "grab_strength": 75,
    "special_attacks": [
      { "id": "bite_humanoid", "damage_max_instance": [ { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.2 } ] },
      { "id": "impale", "condition": { "not": { "u_has_flag": "GRAB_FILTER" } } },
      { "id": "scratch_humanoid", "damage_max_instance": [ { "damage_type": "cut", "amount": 15 } ] },
      { "id": "grab_drag" },
      { "id": "drag_followup" }
    ],
    "upgrades": false,
    "armor": { "bash": 5, "cut": 5, "bullet": 4, "electric": 1 },
    "extend": { "flags": [ "SMELLS", "NIGHT_INVISIBILITY" ] }
  },
  {
    "id": "mon_zombie_ears",
    "type": "MONSTER",
    "name": { "str": "listener zombie" },
    "//": "Upgraded version of brainless.  Regenerating Skull with huge ears.",
    "description": "This zombie's head was once obviously destroyed, the gaps in its scraps of face now filling with a peculiar gray goo.  Human ears hang from the sides, enormous and unsettling.  Thin slits at the front suggest it may have a (very limited) sense of sight.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "volume": "62275 ml",
    "weight": "79800 g",
    "//2": "Weight and volume changed to reflect a (mostly) lack of head.",
    "hp": 90,
    "melee_dice_sides": 4,
    "bleed_rate": 50,
    "vision_day": 7,
    "vision_night": 4,
    "weakpoint_sets": [ "wps_humanoid_body_headless" ],
    "harvest": "zombie_humanoid_headless",
    "decay": "zombie_decay_bone",
    "upgrades": { "half_life": 112, "into": "mon_zombie_skull" },
    "extend": { "flags": [ "GOODHEARING", "NOHEAD" ] },
    "delete": { "special_attacks": [ "bite_humanoid" ] },
    "//3": "Removed Bite as this creature does not have a 'mouth'."
  },
  {
    "id": "mon_zombie_nemesis",
    "type": "MONSTER",
    "name": { "str": "relentless hulk" },
    "description": "A hulking zombie swollen to the size of six men.  Its inky black eyes are locked on you.  No matter how far you run, it always seems to find you.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "diff": 5,
    "volume": "875000 ml",
    "weight": "1000 kg",
    "hp": 480,
    "speed": 95,
    "symbol": "H",
    "color": "light_blue",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 8,
    "vision_day": 50,
    "vision_night": 8,
    "harvest": "zombie_hulk",
    "grab_strength": 50,
    "special_attacks": [ { "id": "grab", "cooldown": 7 }, { "id": "scratch_humanoid" }, { "id": "smash" } ],
    "death_drops": "mon_zombie_hulk_death_drops",
    "regenerates": 15,
    "death_function": { "eoc": "EOC_NEMESIS_DIED" },
    "upgrades": false,
    "armor": { "bash": 15, "cut": 15, "bullet": 15, "electric": 6 },
    "fungalize_into": "mon_zombie_hulk_dusted",
    "extend": {
      "flags": [ "ALL_SEEING", "GOODHEARING", "SMELLS", "KEENNOSE", "DESTROYS", "PUSH_VEH", "NEMESIS", "LOUDMOVES" ],
      "weakpoint_sets": [ "wps_humanoid_head_small" ],
      "families": [ "prof_wp_hulk" ]
    }
  },
  {
    "type": "effect_on_condition",
    "id": "EOC_NEMESIS_DIED",
    "effect": [ { "math": [ "Nemesis_iteration", "+=", "1" ] } ]
  },
  {
    "id": "mon_zombie_grabber",
    "type": "MONSTER",
    "name": { "str": "grabber zombie" },
    "description": "A badly deformed zombie.  Its arms dangle from its sides like the limbs of some skinless ape, mindlessly groping at their surroundings.",
    "copy-from": "mon_zombie_base",
    "hp": 95,
    "speed": 80,
    "color": "cyan",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 5,
    "melee_dice_sides": 4,
    "dodge": 1,
    "bleed_rate": 50,
    "vision_day": 30,
    "harvest": "zombie_grabber",
    "grab_strength": 50,
    "special_attacks": [ { "id": "grab", "cooldown": 7 }, { "id": "bite_humanoid", "cooldown": 5 }, { "id": "scratch_humanoid" } ],
    "burn_into": "mon_zombie_scorched_lasher",
    "upgrades": { "half_life": 120, "into_group": "GROUP_ZOMBIE_GRAB" },
    "extend": { "flags": [ "SMELLS" ] }
  },
  {
    "id": "mon_zombie_grappler",
    "type": "MONSTER",
    "name": { "str": "grappler zombie" },
    "description": "This zombie's elongated arms drag along the ground as it moves.  It looks to almost have a hunchback from the swollen shoulder muscles tearing though its skin.",
    "copy-from": "mon_zombie_base",
    "hp": 110,
    "speed": 85,
    "color": "black_cyan",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 5,
    "dodge": 2,
    "bleed_rate": 50,
    "vision_day": 30,
    "vision_night": 5,
    "harvest": "zombie_grabber",
    "grab_strength": 100,
    "special_attacks": [
      { "id": "ranged_pull", "cooldown": 20, "grab_data": { "pull_weight_ratio": 1.5 } },
      { "id": "grab_drag", "cooldown": 3 },
      { "id": "drag_followup" },
      { "id": "bite_humanoid", "cooldown": 5 }
    ],
    "burn_into": "mon_zombie_scorched_lasher",
    "upgrades": false,
    "extend": { "flags": [ "SMELLS", "RANGED_ATTACKER" ] }
  },
  {
    "id": "mon_zombie_hollow",
    "type": "MONSTER",
    "name": { "str": "zombie hollow" },
    "description": "This zombie's hollow black eyes survey its surroundings as it stretches and bends in ways that whoever the original body belonged to never could.  The only things that seem solid on this flexible, black-veined body are the rows of sharp, black teeth.  You get the feeling that the only human thing remaining is the skin, worn as one might wear clothes.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "hp": 100,
    "color": "black_white",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 6,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "dodge": 4,
    "bleed_rate": 0,
    "vision_day": 30,
    "harvest": "zombie_meatslug",
    "special_attacks": [ { "id": "grab" }, { "id": "scratch_humanoid" }, { "id": "stretch_bite" }, { "id": "stretch_attack", "cooldown": 5 } ],
    "death_drops": "zed_skin",
    "death_function": {
      "message": "The %s splits in two!",
      "corpse_type": "NO_CORPSE",
      "effect": { "id": "death_blobsplit", "hit_self": true }
    },
    "upgrades": false,
    "armor": { "bash": 8, "cut": 4, "stab": 10, "bullet": 10, "electric": 1 },
    "extend": { "flags": [ "SMELLS" ] }
  },
  {
    "id": "mon_zombie_hulk",
    "type": "MONSTER",
    "name": { "str": "zombie hulk" },
    "description": "A human corpse swollen to the size of six men, with arms as wide as trash cans.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "diff": 5,
    "volume": "875 L",
    "weight": "1000 kg",
    "hp": 480,
    "speed": 130,
    "color": "white_magenta",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 8,
    "bleed_rate": 0,
    "vision_day": 83,
    "vision_night": 4,
    "harvest": "zombie_hulk",
    "grab_strength": 50,
    "special_attacks": [ { "id": "grab" }, { "id": "scratch_humanoid" }, { "id": "bite_humanoid" }, { "id": "smash", "throw_strength": 96 } ],
    "death_drops": "mon_zombie_hulk_death_drops",
    "burn_into": "mon_zombie_fiend",
    "fungalize_into": "mon_zombie_hulk_dusted",
    "upgrades": false,
    "armor": { "bash": 8, "cut": 12, "bullet": 10, "electric": 5 },
    "extend": {
      "flags": [ "SMELLS", "PUSH_VEH", "DESTROYS" ],
      "weakpoint_sets": [ "wps_humanoid_head_small" ],
      "families": [ "prof_wp_hulk" ]
    },
    "delete": { "flags": [ "STUMBLES" ] }
  },
  {
    "id": "mon_zombie_hunter",
    "type": "MONSTER",
    "name": { "str": "zombie hunter" },
    "description": "You're barely able to believe this thing was ever human; it scrambles about on all fours, its nails and teeth sharpened into dangerous-looking spikes.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "hp": 90,
    "speed": 110,
    "color": "brown",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
    "dodge": 3,
    "bleed_rate": 50,
    "vision_night": 5,
    "//": "Legs are important to this monster as he needs them to climb and leap.",
    "weakpoints": [
      { "name": "the head", "is_head": true, "armor_mult": { "physical": 0.5 }, "coverage": 3 },
      { "name": "the eye", "is_head": true, "armor_mult": { "physical": 0 }, "coverage": 1 },
      { "name": "the leg", "armor_mult": { "physical": 0.75 }, "coverage": 3 }
    ],
    "weakpoint_sets": [  ],
    "special_attacks": [
      { "id": "scratch", "damage_max_instance": [ { "damage_type": "cut", "amount": 12 } ] },
      { "type": "leap", "cooldown": 5, "max_range": 3 },
      {
        "type": "bite",
        "cooldown": 10,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 12, "armor_multiplier": 0.7 } ]
      }
    ],
    "upgrades": { "half_life": 168, "into": "mon_zombie_predator" },
    "extend": { "move_skills": { "climb": 8 }, "flags": [ "SMELLS" ] }
  },
  {
    "id": "mon_zombie_mancroc",
    "type": "MONSTER",
    "name": { "str": "zombie snapper" },
    "description": "With a crocodile-like snout and rows of protruding teeth, this swimwear-clad zombie lurks in the water.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "hp": 120,
    "speed": 100,
    "move_skills": { "swim": 8 },
    "color": "light_green_cyan",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_dice": 3,
    "melee_dice_sides": 5,
    "melee_damage": [ { "damage_type": "cut", "amount": 6 } ],
    "dodge": 2,
    "weakpoints": [
      { "name": "the inside of the mouth", "is_head": true, "armor_mult": { "physical": 0.5 }, "coverage": 3 },
      { "name": "the eye", "is_head": true, "armor_mult": { "physical": 0 }, "coverage": 1 }
    ],
    "weakpoint_sets": [  ],
    "bleed_rate": 0,
    "vision_day": 25,
    "vision_night": 5,
    "grab_strength": 50,
    "special_attacks": [
      {
        "id": "bite_grab",
        "cooldown": 10,
        "accuracy": 6,
        "damage_max_instance": [
          { "damage_type": "stab", "amount": 8, "armor_multiplier": 0.3 },
          { "damage_type": "bash", "amount": 16, "armor_multiplier": 0.3 }
        ]
      },
      { "id": "drag_followup" }
    ],
    "death_drops": "mon_zombie_swimmer_death_drops",
    "burn_into": "mon_zombie_scorched",
    "upgrades": false,
    "armor": { "bash": 8, "cut": 10, "bullet": 8, "electric": 1 },
    "extend": { "flags": [ "SMELLS", "WATER_CAMOUFLAGE" ] }
  },
  {
    "id": "mon_zombie_master",
    "type": "MONSTER",
    "name": { "str": "zombie master" },
    "description": "This zombie's features have tightened, its lips pulled back into an unnatural grin, revealing rows of blackened teeth beneath large, piercing eyes.  It stands tall and its movements are fluid and tightly controlled.  A feeling of danger permeates the surrounding air, and the light that falls on it seems somehow harsher and more glaring.",
    "copy-from": "mon_zombie_base",
    "diff": 20,
    "hp": 180,
    "speed": 90,
    "color": "red_cyan",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "aggression": 5,
    "melee_skill": 5,
    "melee_dice_sides": 6,
    "dodge": 4,
    "bleed_rate": 0,
    "vision_day": 50,
    "vision_night": 5,
    "path_settings": { "max_dist": 10, "allow_open_doors": true, "avoid_traps": true, "avoid_sharp": true },
    "special_attacks": [ [ "UPGRADE", 10 ] ],
    "anger_triggers": [ "HURT", "PLAYER_CLOSE", "PLAYER_WEAK" ],
    "upgrades": false,
    "armor": { "bash": 2, "cut": 2, "bullet": 2, "electric": 3 },
    "extend": { "flags": [ "SMELLS", "HAS_MIND", "CAN_OPEN_DOORS", "PRIORITIZE_TARGETS", "NO_FUNG_DMG", "PATH_AVOID_DANGER" ] },
    "delete": { "flags": [ "STUMBLES" ] }
  },
  {
    "id": "mon_zombie_necro",
    "type": "MONSTER",
    "name": { "str": "zombie necromancer" },
    "description": "A twisted mockery of the human form, emaciated, with jet-black skin and glowing red eyes.  It is somehow painful to look at, awakening fears deep within your psyche, and even the surrounding air seems more sinister, somehow darker and more dangerous.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "diff": 20,
    "hp": 100,
    "speed": 100,
    "color": "dark_gray",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "aggression": 5,
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
    "dodge": 2,
    "bleed_rate": 0,
    "vision_day": 50,
    "vision_night": 5,
    "path_settings": { "max_dist": 10, "allow_open_doors": true, "avoid_traps": true, "avoid_sharp": true },
    "special_attacks": [ [ "RESURRECT", 0 ] ],
    "anger_triggers": [ "HURT", "PLAYER_CLOSE", "PLAYER_WEAK" ],
    "upgrades": false,
    "armor": { "electric": 2 },
    "extend": { "flags": [ "SMELLS", "HAS_MIND", "CAN_OPEN_DOORS", "PRIORITIZE_TARGETS", "NO_FUNG_DMG", "PATH_AVOID_DANGER" ] },
    "delete": { "flags": [ "STUMBLES" ] }
  },
  {
    "id": "mon_zombie_necro_boomer",
    "type": "MONSTER",
    "name": { "str": "zombie necro-boomer" },
    "description": "At first this creature looks like nothing more than a grotesque and oleaginous husk, bloated and punctured by jet-black pustules.  When approached, its glowing red eyes and an aching grin take form; its skin tears and its guts teem with unmatched fecundity, as its gaze inspires fear of nothing less than cosmic, inhuman ecstasy.",
    "copy-from": "mon_zombie_necro",
    "volume": "108500 ml",
    "weight": "120 kg",
    "diff": 25,
    "death_drops": { "subtype": "collection", "groups": [ [ "default_zombie_death_drops", 65 ], [ "zed_dust", 100 ] ] },
    "death_function": {
      "effect": { "id": "necro_boomer_death", "hit_self": true },
      "corpse_type": "NO_CORPSE",
      "message": "The %s lets out an unholy screech, and the corpses around it stir."
    }
  },
  {
    "id": "mon_zombie_runner",
    "type": "MONSTER",
    "name": { "str": "zombie runner" },
    "description": "This recently-risen body moves quickly, darting its head back and forth and gnawing at its hands.",
    "copy-from": "mon_zombie_base",
    "speed": 105,
    "color": "brown_white",
    "melee_dice": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "dodge": 1,
    "special_attacks": [
      { "id": "grab" },
      { "id": "scratch_humanoid", "cooldown": 10 },
      {
        "id": "bite_humanoid",
        "cooldown": 5,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.7 } ]
      }
    ],
    "upgrades": { "half_life": 140, "into": "mon_zombie_hunter" },
    "fungalize_into": "mon_zombie_runner_dusted"
  },
  {
    "id": "mon_zombie_regenerating",
    "type": "MONSTER",
    "name": { "str": "regenerating zombie" },
    "description": "A hairless zombie.  Its pale, pinkish flesh appears to be squirming and moving across its body, quickly covering and fixing any wounds that it receives.  Its clothing is riddled with holes, suggesting someone else tried, and failed, to take it down.",
    "copy-from": "mon_zombie_base",
    "hp": 60,
    "speed": 90,
    "color": "red_cyan",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_dice": 3,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "dodge": 1,
    "regenerates": 12,
    "upgrades": { "half_life": 140, "into": "mon_zombie_regenerating_hunter" },
    "extend": { "flags": [ "SMELLS", "REVIVES_HEALTHY", "NO_NECRO" ] }
  },
  {
    "id": "mon_zombie_regenerating_hunter",
    "type": "MONSTER",
    "name": { "str": "fleshy hunter" },
    "description": "A zombie prowling around on all fours; its exposed muscles churn and snake, unraveling before restitching themselves elsewhere along its red-raw figure.",
    "copy-from": "mon_zombie_hunter",
    "species": [ "ZOMBIE" ],
    "regenerates": 12,
    "color": "red_cyan",
    "upgrades": { "half_life": 140, "into": "mon_zombie_regenerating_final" },
    "extend": { "move_skills": { "climb": 4 }, "flags": [ "SMELLS", "REVIVES_HEALTHY", "NO_NECRO" ] }
  },
  {
    "id": "mon_zombie_regenerating_final",
    "type": "MONSTER",
    "name": { "str": "regenerating abomination" },
    "description": "This zombie hardly resembles a human anymore - Its skeleton has been repeatedly dismantled and reassembled into a horrid quadrupedal shape, like some sort of mismatched action figure.  Slick, bloodied flesh writhes on its frame with an almost viscous quality, digesting and reconstituting itself in an endless ouroboros of undead flesh.",
    "copy-from": "mon_zombie_predator",
    "hp": 100,
    "regenerates": 12,
    "color": "red_cyan",
    "special_attacks": [
      {
        "type": "bite",
        "cooldown": 10,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 6, "armor_multiplier": 0.2 } ]
      },
      {
        "id": "stretch_attack",
        "cooldown": 10,
        "move_cost": 50,
        "range": 2,
        "damage_max_instance": [ { "damage_type": "bash", "amount": 7 } ]
      },
      { "id": "ranged_pull", "cooldown": 30, "grab_data": { "pull_weight_ratio": 1 } },
      { "id": "grab_drag", "cooldown": 5 },
      { "id": "drag_followup" },
      { "id": "longswipe", "cooldown": 15 }
    ],
    "armor": { "electric": 1 },
    "bleed_rate": 0,
    "extend": { "flags": [ "SMELLS", "REVIVES_HEALTHY", "NO_NECRO" ] }
  },
  {
    "id": "mon_zombie_predator",
    "type": "MONSTER",
    "name": { "str": "zombie predator" },
    "description": "With its joints in odd places and angles, this humanoid creature prowls across the landscape with surprising speed.  Its teeth and arms are sharpened into fine points, and black ooze seeps out from cuts between its muscles.",
    "copy-from": "mon_zombie_hunter",
    "species": [ "ZOMBIE" ],
    "speed": 140,
    "color": "brown_green",
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 5 } ],
    "dodge": 5,
    "weakpoints": [
      { "name": "the head", "is_head": true, "armor_mult": { "physical": 0.5 }, "coverage": 3 },
      { "name": "the eye", "is_head": true, "armor_mult": { "physical": 0 }, "coverage": 1 }
    ],
    "bleed_rate": 0,
    "vision_day": 45,
    "vision_night": 15,
    "path_settings": { "max_dist": 5 },
    "special_attacks": [
      { "type": "leap", "cooldown": 10, "max_range": 5, "min_consider_range": 2, "max_consider_range": 4 },
      {
        "type": "bite",
        "cooldown": 10,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.2 } ]
      },
      { "id": "impale" }
    ],
    "upgrades": false,
    "armor": { "bash": 5, "cut": 5, "bullet": 4, "electric": 1 }
  },
  {
    "id": "mon_zombie_screecher",
    "type": "MONSTER",
    "name": { "str": "screecher zombie" },
    "description": "A thin corpse, its chest swollen in what appears to be preparation.  A thick black ooze drips from its open mouth.",
    "copy-from": "mon_zombie_base",
    "diff": 2,
    "hp": 85,
    "speed": 100,
    "color": "magenta_cyan",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 5,
    "melee_dice": 3,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 5 } ],
    "dodge": 2,
    "bleed_rate": 50,
    "vision_day": 50,
    "vision_night": 8,
    "harvest": "zombie_screamer",
    "grab_strength": 15,
    "special_attacks": [ { "id": "grab" }, [ "SHRIEK_ALERT", 20 ], [ "SHRIEK_STUN", 1 ], { "id": "scratch_humanoid" } ],
    "upgrades": false,
    "extend": { "flags": [ "SMELLS", "KEENNOSE" ] }
  },
  {
    "id": "mon_zombie_shady",
    "type": "MONSTER",
    "name": { "str": "shady zombie" },
    "description": "An uncanny shadow envelops this creature, as if light itself were too repulsed to touch it.  All you can make out is its shambling, human-shaped outline.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE" ],
    "color": "light_gray",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "vision_day": 3,
    "vision_night": 40,
    "harvest": "zombie_humanoid_shadow",
    "upgrades": { "half_life": 112, "into_group": "GROUP_ZOMBIE_SHADY_UPGRADES" },
    "extend": { "flags": [ "SMELLS", "NIGHT_INVISIBILITY" ] }
  },
  {
    "id": "mon_zombie_shrieker",
    "type": "MONSTER",
    "name": { "str": "shrieker zombie" },
    "description": "An elongated human body with a swollen chest and a gaping hole where its jaw used to be.",
    "copy-from": "mon_zombie_base",
    "hp": 60,
    "speed": 95,
    "color": "magenta",
    "scents_tracked": [ "sc_human", "sc_fetid" ],
    "melee_skill": 3,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
    "dodge": 1,
    "vision_day": 50,
    "vision_night": 4,
    "harvest": "zombie_screamer",
    "special_attacks": [ { "id": "grab", "cooldown": 7 }, { "id": "scratch_humanoid" }, [ "SHRIEK", 10 ] ],
    "upgrades": { "half_life": 104, "into": "mon_zombie_screecher" },
    "extend": { "flags": [ "SMELLS" ] }
  },
  {
    "id": "mon_zombie_skull",
    "type": "MONSTER",
    "name": { "str": "skull zombie" },
    "//": "Highest upgrade of brainless/ear zombie.  Still immune to headshots, as there's nothing critical there.",
    "description": "This zombie's head is a hideous gray skull, formed of human bone fragments and some sort of goo.  Jagged teeth are visible as the thing works its jaw, and lidless, disturbingly human eyes stare at you from their sockets.  The thing's fleshy ears are four sizes too large and droop under their own weight.",
    "copy-from": "mon_zombie_base",
    "hp": 135,
    "speed": 100,
    "color": "light_gray",
    "melee_dice": 4,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
    "dodge": 1,
    "bleed_rate": 0,
    "vision_day": 25,
    "vision_night": 5,
    "weakpoint_sets": [ "wps_humanoid_body_headless" ],
    "harvest": "zombie_humanoid_headless",
    "decay": "zombie_decay_bone",
    "grab_strength": 35,
    "special_attacks": [
      { "id": "grab", "cooldown": 6 },
      { "id": "scratch_humanoid", "cooldown": 15 },
      { "id": "bite_humanoid", "cooldown": 5, "min_mul": 0.75, "max_mul": 1.5 }
    ],
    "upgrades": false,
    "armor": { "bash": 5, "cut": 3, "bullet": 2, "electric": 2 },
    "extend": { "flags": [ "GOODHEARING", "NOHEAD" ] }
  },
  {
    "id": "mon_zombie_ocular",
    "type": "MONSTER",
    "name": { "str": "ocular zombie" },
    "description": "This otherwise-regular zombie's head is absolutely filled to the brim with eyes, half of them frantically swiveling in their orbits.  The other half are staring directly at you.",
    "copy-from": "mon_zombie_base",
    "hp": 90,
    "speed": 80,
    "color": "dark_gray_white",
    "melee_skill": 7,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "dodge": 3,
    "bleed_rate": 125,
    "vision_day": 100,
    "special_attacks": [ { "id": "grab", "cooldown": 6 }, { "id": "scratch_humanoid", "cooldown": 15 } ],
    "upgrades": false,
    "armor": { "bash": 5, "cut": 3, "bullet": 2, "electric": 2 }
  },
  {
    "id": "mon_zombie_smoker",
    "type": "MONSTER",
    "name": { "str": "smoker zombie" },
    "description": "A blackened and twisted naked human body.  Strips of flesh hang from its frame, and it emits a constant haze of thick black smoke.",
    "copy-from": "mon_zombie_base",
    "hp": 75,
    "speed": 110,
    "color": "dark_gray",
    "melee_dice": 1,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
    "dodge": 4,
    "bleed_rate": 50,
    "vision_day": 50,
    "emit_fields": [ { "emit_id": "emit_smoke_stream", "delay": "1 s" } ],
    "death_function": { "effect": { "id": "death_smokeburst", "hit_self": true }, "message": "The %s explodes!" },
    "fungalize_into": "mon_zombie_smoker_dusted",
    "upgrades": { "half_life": 120, "into": "mon_smoker_brute" },
    "armor": { "heat": 5, "electric": 1 },
    "extend": { "flags": [ "HARDTOSHOOT" ] }
  },
  {
    "id": "mon_smoker_brute",
    "type": "MONSTER",
    "name": { "str": "ashen brawler" },
    "description": "A gigantic, twisted human frame with a menacing stance and rapid movements.  Thick clouds of smoke pour from violent-looking eviscerations spread across its muscular body, and its arms appear to have elongated massively.",
    "copy-from": "mon_zombie_brute",
    "hp": 150,
    "speed": 110,
    "color": "light_gray",
    "melee_skill": 5,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
    "dodge": 7,
    "vision_day": 30,
    "emit_fields": [ { "emit_id": "emit_smoke_stream", "delay": "1 s" } ],
    "death_function": { "effect": { "id": "death_smokeburst", "hit_self": true }, "message": "The %s explodes!" },
    "grab_strength": 35,
    "special_attacks": [
      { "id": "smash", "throw_strength": 48, "cooldown": 30 },
      { "id": "bite_humanoid", "cooldown": 5 },
      { "id": "scratch_humanoid", "cooldown": 15 },
      { "id": "ranged_pull", "cooldown": 20, "grab_data": { "pull_weight_ratio": 1.2 } },
      { "id": "grab_drag" },
      { "id": "drag_followup" }
    ],
    "upgrades": false,
    "armor": { "bash": 2, "cut": 8, "stab": 8, "heat": 5, "bullet": 10, "electric": 2 },
    "extend": { "flags": [ "HARDTOSHOOT", "RANGED_ATTACKER" ] },
    "delete": { "flags": [ "SMELLS" ] }
  },
  {
    "id": "mon_zombie_swimmer_base",
    "type": "MONSTER",
    "name": { "str": "swimmer zombie" },
    "description": "A zombie clad in swimwear.  Probably not a very graceful swimmer anymore.",
    "copy-from": "mon_zombie_base",
    "hp": 60,
    "speed": 90,
    "color": "light_blue",
    "melee_skill": 2,
    "melee_dice": 1,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 3 } ],
    "dodge": 1,
    "death_drops": "mon_zombie_swimmer_death_drops",
    "upgrades": { "half_life": 120, "into": "mon_zombie_swimmer" },
    "categories": [ "CLASSIC" ]
  },
  {
    "id": "mon_zombie_swimmer",
    "type": "MONSTER",
    "name": { "str": "webbed zombie" },
    "description": "A slick and glistening human body clad in swimwear.  Its hands and feet are heavily webbed, suggesting some kind of rapid evolutionary adaptation to water.",
    "copy-from": "mon_zombie_base",
    "hp": 70,
    "speed": 95,
    "move_skills": { "swim": 10 },
    "color": "light_blue",
    "melee_skill": 3,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
    "dodge": 2,
    "//grab": "Tier 2 mob, but webbed hands don't sound very grabby",
    "death_drops": "mon_zombie_swimmer_death_drops",
    "upgrades": { "half_life": 168, "into": "mon_zombie_mancroc" },
    "extend": { "flags": [ "WATER_CAMOUFLAGE" ] }
  },
  {
    "id": "mon_zombie_technician",
    "type": "MONSTER",
    "name": { "str": "zombie technician" },
    "description": "Still wearing its work clothes and hardhat, this zombie likely used to work on power lines or other electrical equipment.",
    "copy-from": "mon_zombie_base",
    "hp": 85,
    "speed": 75,
    "color": "i_light_cyan",
    "melee_skill": 5,
    "vision_day": 15,
    "vision_night": 2,
    "death_drops": "mon_zombie_technician_death_drops",
    "armor": { "bash": 2, "cut": 2, "bullet": 2, "electric": 3 },
    "extend": { "weakpoint_sets": [ "wps_humanoid_open_helmet" ] }
  },
  {
    "id": "mon_zombie_miner",
    "type": "MONSTER",
    "name": { "str": "zombie miner" },
    "description": "This zombie's face, hands, work clothes, and miner's helmet are fully covered with stains of coal dust.",
    "copy-from": "mon_zombie_base",
    "looks_like": "mon_zombie_technician",
    "hp": 85,
    "speed": 75,
    "color": "i_light_cyan",
    "melee_skill": 5,
    "vision_day": 15,
    "vision_night": 2,
    "death_drops": "mon_zombie_miner_death_drops",
    "upgrades": { "half_life": 140, "into_group": "GROUP_ZOMBIE_MINER_UPGRADE" },
    "armor": { "bash": 2, "cut": 2, "bullet": 2, "electric": 1 },
    "extend": { "weakpoint_sets": [ "wps_humanoid_open_helmet" ] }
  },
  {
    "id": "mon_zombie_thorny",
    "type": "MONSTER",
    "name": { "str": "thorny shambler" },
    "description": "A shambling undead humanoid, its body overgrown with a tangled mass of otherworldly vegetation.  Hunched over and dragging its feet as it moves, the bramble utterly enveloping its upper half twitches and moves with a life of its own, tendrils tipped with a paralytic sting.",
    "copy-from": "mon_zombie_base",
    "species": [ "ZOMBIE", "PLANT" ],
    "speed": 50,
    "material": [ "veggy" ],
    "scents_tracked": [ "sc_human", "sc_fetid", "sc_flower" ],
    "melee_skill": 3,
    "melee_damage": [ { "damage_type": "cut", "amount": 4 } ],
    "bleed_rate": 50,
    "vision_night": 5,
    "harvest": "zombie_thorny",
    "attack_effs": [ { "id": "paralyzepoison", "duration": 33 } ],
    "special_attacks": [ { "id": "grab", "cooldown": 7 }, { "id": "scratch_humanoid" }, [ "PARA_STING", 30 ] ],
    "death_drops": "mon_zombie_thorny_death_drops",
    "upgrades": false,
    "armor": { "bash": 2, "cut": 4, "bullet": 3, "electric": 1 },
    "extend": { "flags": [ "SMELLS", "RANGED_ATTACKER", "PARALYZEVENOM" ] }
  },
  {
    "id": "mon_zombie_reenactor",
    "type": "MONSTER",
    "name": { "str": "ravenous reenactor" },
    "description": "This shambling corpse is dressed in the tatters of an antiquated soldier's uniform.  Either it was a historical reenactor, or zombies have also started to time travel.",
    "copy-from": "mon_zombie",
    "death_drops": "zombie_reenactor_drops",
    "color": "blue"
  },
  {
    "id": "mon_zombie_fursuit",
    "type": "MONSTER",
    "name": { "str": "fursuited zombie" },
    "description": "A human body, swaying awkwardly in a torn cloth suit of an anthropomorphized animal.  Black goo and blood cakes the suit, and it gives off a foul, rotting odor.",
    "copy-from": "mon_zombie",
    "speed": 50,
    "color": "white_green",
    "melee_skill": 3,
    "melee_dice_sides": 4,
    "melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
    "death_drops": { "subtype": "collection", "groups": [ [ "default_zombie_clothes", 100 ], [ "zombie_fursuits", 100 ] ] },
    "armor": { "bash": 5, "cut": 5, "bullet": 1, "electric": 1 },
    "//": "The torn fursuit offers slightly more protection."
  }
]
