/README/1.1.1.1/Fri Mar  8 10:19:19 2019//Tnetbsd-10-1-RELEASE
/VGPU10ShaderTokens.h/1.1.1.1/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/includeCheck.h/1.1.1.1/Fri Mar  8 10:19:19 2019//Tnetbsd-10-1-RELEASE
/svga3d_caps.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_cmd.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_devcaps.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_dx.h/1.1.1.1/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_limits.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_reg.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_shaderdefs.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_surfacedefs.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga3d_types.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga_escape.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga_overlay.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga_reg.h/1.1.1.2/Sun Jul 11 20:36:28 2021//Tnetbsd-10-1-RELEASE
/svga_types.h/1.1.1.1/Fri Mar  8 10:19:19 2019//Tnetbsd-10-1-RELEASE
/vmware_pack_begin.h/1.1.1.1/Fri Mar  8 10:19:19 2019//Tnetbsd-10-1-RELEASE
/vmware_pack_end.h/1.1.1.1/Fri Mar  8 10:19:19 2019//Tnetbsd-10-1-RELEASE
D
