actor MoneyBag : ScoreItem
{
	inventory.amount 100
	inventory.pickupsound "treasure/moneybag/pickup"
	states
	{
		Spawn:
			MBAG A -1
			stop
	}
}

actor Loot : ScoreItem
{
	inventory.amount 500
	inventory.pickupsound "treasure/loot/pickup"
	states
	{
		Spawn:
			LOOT A -1
			stop
	}
}

actor Gold5Bars : ScoreItem
{
	inventory.amount 1000
	inventory.pickupsound "treasure/goldbars/pickup"
	states
	{
		Spawn:
			GLD5 A -1
			stop
	}
}

actor XylanOrb : ScoreItem
{
	inventory.amount 5000
	inventory.pickupsound "treasure/xylanorb/pickup"
	states
	{
		Spawn:
			XORB A -1
			stop
	}
}

actor Gold3Bars : ScoreItem
{
	inventory.amount 750
	inventory.pickupsound "treasure/goldbars/pickup"
	states
	{
		Spawn:
			GLD3 A -1
			stop
	}
}

actor Gold2Bars : ScoreItem
{
	inventory.amount 500
	inventory.pickupsound "treasure/goldbars/pickup"
	states
	{
		Spawn:
			GLD2 A -1
			stop
	}
}

actor Gold1Bar : ScoreItem
{
	inventory.amount 250
	inventory.pickupsound "treasure/goldbars/pickup"
	states
	{
		Spawn:
			GLD1 A -1
			stop
	}
}
