Tech
    name = "GRO_BIOTERROR"
    description = "GRO_BIOTERROR_DESC"
    short_description = "BUILDING_UNLOCK_SHORT_DESC"
    category = "GROWTH_CATEGORY"
    researchcost = 50 * [[TECH_COST_MULTIPLIER]]
    researchturns = 5
    tags = [ "PEDIA_GROWTH_CATEGORY" ]
    prerequisites = "GRO_NANOTECH_MED"
    unlock = Item type = Building name = "BLD_BIOTERROR_PROJECTOR"
    graphic = "icons/tech/bioterror_facilities.png"

#include "/scripting/common/base_prod.macros"
